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Devlog
Future plans
March 27, 2019
by
HenryCGS
2
#announcement, #future, #steam
Hello everyone! I'd like to start this post by giving a huge thanks to all of you who played the game. The Gravity Box just hit 500 downloads! This means the world to me. I'm also very thankful for a...
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Update 1.1.6
March 24, 2019
by
HenryCGS
#update, #minor, #minor-update
A small bugfix update fixing realism level 0. Changelog Fixed Fixed realism level 0 not working for previously placed objects...
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Update 1.1.5
December 28, 2018
by
HenryCGS
#update, #minor-update
A follow-up to version 1.1.4, containing more user experience improvements. Changelog Updated The tools Delete, Toggle Trails and Focus now highlight the object just by hovering above it, not when you...
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Update 1.1.4
December 27, 2018
by
HenryCGS
#update, #minor-update
I know I said in the last update that it would likely be the last one in 2018. But a few people have told me that the game had a flaw: it doesn't tell the players the controls! I made sure to fix that...
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Update 1.1.3
December 23, 2018
by
HenryCGS
What's this? Yet another update?! Don't worry. This will hopefully be the last update from 2018 (unless a truly game-breaking bug is found). I know it's awkward to have so many updates released in und...
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Update 1.1.2
December 23, 2018
by
HenryCGS
#update, #update-minor
Quick hotfix for small issues from v1.1.1. Changelog Fixed Fixed missing collision sounds Fixed collisions not working when number of objects was too high...
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Update 1.1.1
December 23, 2018
by
HenryCGS
#update, #minor-update
Release 1.1 was awesome, but with great power, comes great responsibilities. Here's a quick bugfix update! Changelog Fixed Fixed a nasty performance bug where clusters of objects could kill your FPS...
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Update 1.1
December 21, 2018
by
HenryCGS
1
#update, #major update
I'm really glad to bring this update to Gravity Sandbox! Hold on, Gravity Sandbox is no longer a thing. From now on, it's called The Gravity Box ! This update is MASSIVE. Personally, I even consider i...
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